I went full turtle mode trying to keep up and he lost it. Some of the fights have changed rendering his methods essentially null.ĮDIT: forgot to add his Haste buff will eventually wear off. This is coming from a dude that's beaten Penance on this mod earlier in November lol.Īlso, I wouldn't really recommend relying on Dansg08 videos. Load up on buffs, hope they don't use their unavoidable damage moves, use healing items (since spells suck) 95% of the time, and use the attack command the other 5%. It's one thing I didn't like about the mod, since every boss fight is the exact same formula. And even then, sometimes you just won't be able to until you get Def 20% or Mdef 20%. The enemy stat boosts are such that you absolutely need them to survive attacks. If you're not going to level (and even if you did, it generally won't help much due to how much he's nerfed the grid), then you absolutely need to get used to Cheer/Focus x5 and Protect/Shell in every fight. Final Fantasy X and Video Game Narrative: Re-Imagining the Quest Story by Mark Ivan Host.Get reflect if you can like everyone else is saying.For spoilers, use the following code: (#s "Spoiler Here") So basically, to me, I won't get the full benefit of all that unless I plan on fighting Omega weapon & Penance for the sake of tackling it. I'm nearly finished and FFX is not a GTA style game you can continue to play after you finish the story.>! Tidus dies, makes up with Jecht, Auron dies, Spira is calm, It's hinted that Tidus is held to Spira still alive due to Yuna's love for him and his love for her lurking in the water. But I don't want to do that cause to me it's counter productive to my play style. I'm actually having major issues with these, but every guid e & player says that is meant to be tackled way later on in the game by the time you get to sin / inside of sin. Trust me, you will regret it when you get to the calm lands or come back on the airship when the monster arena kicks your ass or Belgimine for the Yojimbo, Especially the dark aeons. You don't need to overhaul grind but stay there at the higbridge a little longer and don't jump to the boss fight / next location like the story wants you to. I highly regret not spending more time on the high bridge just grinding and fighting the machina / human guards for a good while before battling Seymour. The Calm lands get on my nerves more than the high bridge. I'm mentioning this because I stopped and realized at this point it would be a great opportunity to farm AP, get stronger and level up easy cause at least at this point on the high bridge the enemies provide a decent - good AP pay off and reward for Sphere leveling and the enemies are not tideous at all like in other places. My party average HP is 2000s with Tidus, Auron and maybe Yuna being strongest HP wise and Wakka somehow being the strongest overall. My party was not the strongest and I am now in the calm lands, just got yojimbo (overpaid for him for nothing tbh but whatever) and am about to go to Mt.Gagzet. Don't just run through the higbridge then fight. The one way at the bottom then one right before kimhari and seymour hovering there. you have 2 save spheres on the high bridge.What you need to actually do is GRIND ON THE HIGHBRIDGE! I hate to be that person cause I never am but this was an easy battle. For spoilers, use the following code: (#s "Spoiler Here")
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